It seems to be a recurring thing that these happen at the first and last thirds of the year. Since the last one, a lot has been happening in the gaming world. Forza Horizon 3 has been released, and I've had a blast playing it.
The Nintendo Switch, PS4 Pro, and Xbox Scorpio have all been announced. There's also been a lot more throughout the year. But this isn't a recap of the year in gaming, this is What I'm Waiting For, and we'll start with a recap of what was discussed last time.
It's odd, in a way. Usually when I do one of these, the games I mentioned in the previous one have been released. As it is, the games I mentioned last time are all but weeks from release.
Planet Coaster has been in beta for two days now, with the full game set to release on the 17th. While I haven't played the beta, I have enjoyed what I have seen for the game, and am looking forward to getting my hands on it.
Pokémon has Sun and Moon releasing on the 23rd for Europeans, and throughout the year info dumps have been happening that have revealed quite a bit about the game without giving too much away.
There's also been the Special Demo, like what we got with Omega Ruby and Alpha Sapphire, so I've at least been able to experience a bit of what the game is like for myself. And I have to say, it has been good.
Sonic the Hedgehog got both Sonic Mania and Project Sonic 2017 announced, and we've seen a small amount of Mania since. I've already said I'll be going into detail about these elsewhere, so that's all I'm saying about them.
As for the games that this volume of What I'm Waiting For is covering, the first is one that might just be the Nintendo Wii U's swan song. If it doesn't get overlooked by the Nintendo Switch version, that is. It is The Legend of Zelda: Breath of the Wild.
A whole day dedicated to it for Nintendo's E3, and a lot more information since, this game is looking like it's a big departure from previous games while still keeping familiar pieces. The game seems more like an RPG, in that you're scavenging for items and weapons to stay alive.
Sure, the dungeons and puzzle elements still remain - and they look as good as ever - but there's the feeling that this game is straying from series conventions while at the same time going back to the series roots.
The original games certainly had the feeling of discovery - the non-linearity, shall we say - that newer games seemed to lose when bringing in more complex stories. That's not to say having a good story is bad, but having a good story embedded into the world for you to discover does have its merits.
And the world is something interesting. It was said during all the time at E3 that the area of focus was just one. There was a lot in just that one area, and if more areas are as diverse, it's going to be one great adventure waiting to explore.
While I haven't been looking out for information since E3, I have been keeping the game on my radar. One thing to consider is this. It was confirmed for Wii U, then announced for the Switch sometime later. So which version to get?
The obvious choice would be the Wii U version, since the game was originally being built for that system. You also have to factor in the Switch, and how much use the Wii U might get if some of its best games get ported or get new entries at launch. And if it has some awesome new games that make buying one in the first place an easy choice.
The other game I'm putting here is Yooka-Laylee. While I didn't pay it much attention at first, I find myself thinking about exploring other games outside of the series I know. In the last month I've branched out with RPGs and bought myself Dragon Quest VII, so Yooka-Laylee is answering the need to branch out with 3D platformers.
It certainly looks like an interesting game, and since Playtonic Games have former Rare employees within their fold, it should be a grand adventure of being back in the early 2000's - when 3D platformers were all the rage.
Of course, this is a modern take of such a genre, so it should be interesting to see what new things have been added. The latest trailer looked good, and the world itself looked diverse. The characters are also a great bunch.
The main two - Yooka and Laylee - are based off a chameleon and a bat, two of my favourite animals, and have a very cartoony design. The whole game is a cartoony style, which fits with the platformer design. Not counting Mario or Sonic, it has been quite an age since I last played a 3D platformer.
At some point I considered buying Rare Replay to be able to play some of those Rare developed games that a lot of people highly recommend. Upon seeing Yooka-Laylee, I decided against that to get this instead. Once it releases first quarter next year.
And since it has been quite an age since I last played a 3D platformer, I don't really have any expectations to set this up against, other than the fact I hope it turns out a lot better than Sonic Boom: Rise of Lyric (though from what I have read, that wasn't entirely Big Red Button's fault).
It sure has been an interesting What I'm Waiting For, this. Writing a recap about two games I haven't even played yet, with two new games that in some way I am unfamiliar with, both of which will be releasing first quarter of next year.
Next up in terms of posts will be that one where I'm talking about games I'd like - and those that could come - on the Switch. That's all for now, so bye for now.